Texture Styleguide

This page shows how textures in Castle Storm should look.

General Guidelines
Here's a tree that would actually go in the game:
 * Stay away from large, flat surfaces. If you find a large area that only has one color, add some texture to it.
 * Keep your color pallet simple. The example treasure chest below only has 6 colors.
 * Only make colors stand out if they need to. The treasure chest has a subtle checkerboard texture that would be really distracting if it were too bright or dark. The lock, meanwhile, is bright gold, but it's supposed to stand out and make the whole chest more distinguishable.

On the leaves, you can see that there's a scribbly texture in the background (as opposed to a plain green background) and a bush pattern in the foreground. The bush pattern could be darker, but that would stand out too much. Meanwhile, the trunk has a grey pattern along with black stripes. The black stripes stand out, but so do the ones on birch trees in real life (see here). If you look closely, you can see it also has light grey vertical lines running down it, instead of a plain white background.